I have been working a lot more on the train adding windows and doors to the sides. One of the parts I wasn't looking forward to modelling is the 'undercarriage' part between the main train and the tracks itself. I took a risk and just went straight for it with little to no reference. I think its turned out well and I am happy it looks good enough considering it actually won't be shown off at all.
Tuesday, 21 May 2013
Monday, 20 May 2013
Colourscripts for the Underground Scene
I have added some more details to the underground scene and now I am getting close to texturing but first I will sort out the lighting at least to a decent standard. I always had these ideas of where light sources would be but it helps to 'paint' them on on. Some of the lights in the scene are already looking nice its not a case of actually tweaking them and adding some more light to areas of interest.
A very rough colourscript of lighting and colours in the scene |
A very early render of the atmosphere. Need to actually create light in more areas to pick out the details. |
Thursday, 16 May 2013
Bike Shaders and Chromatic Aberation
Work in progress |
I have added a bump to the engine's logo 'Dafra' and also there is a bump on the bikes rubber handles which work really effectively.
I have also been experimenting with trying to get more realism from my images so I rendered out a single image and then tried adding 'Chromatic Aberation'. For those that don't know what this is, Chromatic Aberation is a distortion on a real world camera lens that give a subject an ever so slight colour fringe depending on how the light is split. Ironically, most professional photographers try to remove this colour fringing to create better looking images while CG Artists add it to create realism in the picture and to better reflect a real world camera.
The above process was quite basic, just a simple case off-setting the colour channels of red and blue. However, for an even more realistic look I should use a depth map to control how strong the effect is closer and further away from the camera.
Saturday, 4 May 2013
Bike Animation Work
The bike animation so far. Its getting there. Need to create the movement for the rest of the objects and also fine tune the animations of some parts to look nicer and more flashy.
More progress on the bike animation
Will post up the showreel soon once its uploaded
Showreel
Finally got around to creating my showreel. Quite a few months late but there we go.
Here is a link to the vimeo version: http://vimeo.com/65107712
Here is a link to the vimeo version: http://vimeo.com/65107712
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