Wednesday, 20 March 2013

House/Decking Project


So it has been a while since I did any work on this project. There are to be more modelling changes for the decking area, which is technically the main focus of this project. Its for a visualisation of the garden/decking area, but I need to make sure the house looks semi-decent. I have created a couple of tileable textures in photoshop using textures from www.cgtextures.com and then created the specular and normal maps in crazybump (such a handy program).

Now some of it is looking decent and even with a tonne of polygons dedicated to the roof (I didn't think a normal map would look anywhere near as good as physical geometry) it renders fairly quick on my new computer.

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