I started a new project aimed towards a specific workflow. Essentially a game asset. I would create a high poly model, a low poly model, bake down the normal and occlusion maps, then texture and hopefully come up with something awesome in the end. I chose to model a Vendetta gunship from the Warhammer 40,000 series.
![]() |
| First days work |
![]() |
| Created fans, doors, tail fins, landing gear, arnaments |
![]() |
| Detailing on wings, created cockpit frame and glass |
![]() |
| Additional landing gear, cockpit refinement |




No comments:
Post a Comment