A quick session this evening detailing out the turret and back section of the tank and starting the engine section. This has been really fun to create so far. Can't wait to get it finished.
Thursday, 26 March 2015
Sunday, 22 March 2015
So it's been a while
My word, its been a long time since my last post. Unfortunately towards the end of last year I was in a very difficult situation in my personal life. Things happened, a lot of stress and uncertainty and I took a step back from working on my 3D art. I regret leaving it so long until now to post about this, but I am hoping that writing this today is another part of me moving on.
I want to build myself up. I need to work as an Artist. I hoped that I would get a job last year in the industry, I had some very good leads and interviews but unfortunately nothing ever came of them. So I have to try a lot harder this year. I need to beef up my portfolio and look all over for jobs.
I want to build myself up. I need to work as an Artist. I hoped that I would get a job last year in the industry, I had some very good leads and interviews but unfortunately nothing ever came of them. So I have to try a lot harder this year. I need to beef up my portfolio and look all over for jobs.
As I said, I have been a bit lacking on the blog and 3d front, however one late night a few days ago, I decided to jump straight into Maya and just do something. I didn't have much on the ideas front so I modelled a tank based in the Dropzone Commander universe.
I don't know what my intentions were at first, But I've started pretty high poly in some places. So I think I am just going to go hardcore on it. And to really push it further, create a low poly and bake the normals.
WIP |
WIP |
Liam out
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