Should of posted this a while ago, but this is a render of the bathroom so far.
Some of the textures and bump maps have been adjusted slightly since taking this photo.
Currently trying to light the rest of the scene which is proving difficult as maya likes to crash alot with so much in the scene. High ish poly count, Plus shaders and high resolution textures bogging it down.
Also having a problem where the render frame button on maya produces a different result compared to batch rendering 1 frame which is highly odd
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