Monday, 19 August 2013

Finished Birdcage

So I finished the birdcage. Was having some issues with the textures but thankfully fixed them. It isn't perfect and the normal map could be a tad better, but overall I think its turned out great. Might be a bit over exposed just because of the physical sun and sky.

Normal Map version to left. Diffuse, Normal, Spec and Transparency Map to right 

I have also had trouble trying to match a similar camera angle from the reference photo of the main scene, to the maya scene.

For now I have made a quick blueprint of the rough layout of the scene and will use this in maya to build up the environment with changes here and there.

The green is an approximation of where foliage will be.

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